A puzzle VR game inspired by classic spatial manipulation games. Built by VR-Here experience centre as a relatable, simple, and satisfying introduction to VR gaming. Crafted for first time players and non-gamers in mind. If you have family members or friends who are not super into PC gaming, and you want to introduce them to VR with a nostalgic experience, then this game is definitely a good start.
There are 3 game modes:
Casual mode – single player.
Playing for the highest score, the timer on point pickup and placement provides a sense of urgency as you complete lines, with additional bonuses for extra line completion. You start with 3 lives and the game finishes as you lose the last life.
Workout mode- single player
Play for the highest score and highest calorie count. Blocks spawn in 4 different locations forcing players to jump, stretch, and crouch; calorie consumption is estimated based on those movements.
(Based on the average person’s calorie burn for each movement).
Co-op
Two-player LAN mode for that magic “see your friend in VR moment.
You can aim to have a higher score by blocking your partner, or you can work together to complete multiple lines for bonus perks and extra lives!
Game rules:
Place shape inside the frame and try to complete a horizontal line.
Players must react quickly as the time they have to select their block and place it within the frame is limited. Not reacting quickly enough will cost you a life!
Each cube that makes up a placed shape counts as one point.
Cube points are only awarded on line completion.
Completing a single line provides a 2x point multiplier.
Completing two lines simultaneously provides a 4x point multiplier and a bonus 2-cube block
Completing three lines at the same time provides a 6x point multiplier and a bonus 1-cube block.
Completing four lines provides an 8x point multiplier and replenishes 1 life.
Key features:
3 game modes – casual, workout and versus
Local multiplayer
Point counter
Calorie counter
5 music tracks made specifically for this game
Made for VR experience centers, with ease of onboarding and casual fun as the key objectives